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| ACADEMICS & ACTIVITIES

A curriculum built for the real world — and the scholars who’ll shape it.

D.A.T.E.’s hands-on, inquiry-based learning model prepares students for college, career, and community leadership — inside the classroom and far beyond it.

Curriculum

Clubs & Sports

STEAM

Field Trips

Career Pathways

Camps

Technology Initiative

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|  CURRICULUM

Learning that connects students to the world around them.

D.A.T.E. Academy’s curriculum is a hands-on, integrated approach that gives students a foundation for understanding both the natural and built environment. Rather than teaching subjects in isolation, we connect learning across disciplines — making every concept relevant, every lesson applied, and every student an active participant.

From Kindergarten through 8th grade, agriculture, technology, and environmental science are woven into core academics. Students who leave D.A.T.E. don’t just know things — they know what to do with what they know.

|  STEAM PROGRAM

Science. Technology. Engineering. Arts. Math.

D.A.T.E. Academy is a fully STEM-accredited school — and STEAM thinking is embedded in everything we do. We don’t treat these disciplines as separate subjects. We teach them as what they actually are: interconnected tools for solving real problems.

From the TechEagles robotics program to the STEAM Bus that brings mobile learning directly to students, our STEAM offerings give every scholar access to the experiences that build tomorrow’s innovators.

STEAM Certified  |  TechEagles  |  STEAM Bus  |  Media Arts  |  Robotics
|  CAREER PATHWAYS

12 paths. Endless possibilities. Starting in 5th grade.

D.A.T.E. Academy’s curriculum is a hands-on, integrated approach that gives students a foundation for understanding both the natural and built environment. Rather than teaching subjects in isolation, we connect learning across disciplines — making every concept relevant, every lesson applied, and every student an active participant.

From Kindergarten through 8th grade, agriculture, technology, and environmental science are woven into core academics. Students who leave D.A.T.E. don’t just know things — they know what to do with what they know.

MEDIA ARTS

Photography, film, broadcast, and visual storytelling

MEDIA ARTS

Our Media Arts  and Production Program allows our students to  the study of human communication through film, photography, video, audio, computer/digital arts, and interactive media. Creatively,  our students employ the elements of space, time, light, motion, color, and sound to express their perspectives, feelings, and ideas.

SOLAR ENERGY

Renewable energy systems and sustainable technology

SOLAR ENERGY

Teaching the youth about sustainable and green technologies is a joy of STEAM Teams and we offer a variety of courses on Electrical Theory and Photovoltaic Systems, including hands on projects such as building a power station and measuring inputs/outputs. We inform students of the Global implications of energy choices and how to evaluate power use efficiently.

HEALTH / PE

Wellness, kinesiology, and physical development

HEALTH / PE

D.A.T.E. provides physical education including activities and sports, as well as the study of health/wellness.

VIRTUAL REALITY

Immersive design, 3D development, and spatial computing

VIRTUAL REALITY

Our students participate in  a Virtual Reality (VR) simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings).

DRONES

Aerial technology, flight operation,
and remote sensing

DRONES

Students will learn how to produce and operate Drones as unmanned aerial vehicles (UAVs) or unmanned aircraft systems (UASes) t that can be remotely controlled or fly autonomously through software-controlled flight plans in their embedded systems, working in conjunction with onboard sensors and GPS.

PERFORMING ARTS

Band, theater, chorus, and drama

PERFORMING ARTS

Students previously enrolled in band have been automatically enrolled in the performing arts pathway. The band and drama instruction will emphasize students’ abilities to participate in productions for the school community and other regional competitions.

ROBOTICS

Engineering, automation, and mechanical problem-solving

ROBOTICS

Robotics plays an integral role in many fields of Technology and Engineering. This covers basic skills & programming to more complex skill sets, such as life application projects in team and individual settings. Elementary robotics utilizes fun and engaging programs and platforms which incorporate software, hardware and workable robots.

ENVIRONMENTAL SCIENCE

Ecology, conservation, and sustainability practices

ENVIRONMENTAL SCIENCE

From plant sciences to geography, D.A.T.E. offers a wide variety of environmental science studies that focus on the world we live in.

EXPLORATORY SPECIALS

Health, PE, environmental science, computer literacy/technology, and drama.

EXPLORATORY SPECIALS

All students in Grade 5 will have the opportunity to experience all exploratory specials offered at D.A.T.E. These include: health, physical education, environmental science, computer literacy/technology, and drama.

ANIMATION & DIGITAL MEDIA

Storyboarding, Pixel Art, 2D and 3D animation

ANIMATION & DIGITAL MEDIA

Students enrolled in this pathway will take the animation course during the first semester of each year. The instruction will include storyboarding, Pixel Art, 2D and 3D animation. Students will gain the ability to apply storytelling and creativity to produce their own narratives.

DIGITAL LITERACY

Technology skills for everyday academic
and professional life

DIGITAL LITERACY

The D.A.T.E. curriculum includes digital literacy education to promote cognitive and critical thinking.

ELECTRIC GREEN CARS

Education in sustainable engineering
and technology

ELECTRIC GREEN CARS

To advance education in the subjects of sustainable engineering and technology to young people. Greenpower runs engineering challenges for schools based around designing and building a single seat electric powered race car.

|  TECHNOLOGY INITIATIVE

One-to-one technology access for every student

DATE 1-to-1 Device Program

Every D.A.T.E. student has personal device access to support learning inside and outside the classroom. Students and families with limited internet access receive additional support through our technology support initiative.

STEAM Bus

Our mobile makerspace brings hands-on technology, engineering, and innovation experiences directly to students in a fully equipped rolling classroom. A one-of-a-kind experience that sets D.A.T.E. apart.

DNN (D.A.T.E. Student News Show)

Student journalists, producers, camera operators, and anchors run our school’s broadcast news show from the ground up. Real skills, real audiences, real accountability.

Library Learning Commons

A modern, collaborative learning environment that blends traditional literacy with digital research tools, media production, and independent project-based exploration.

|  TECHNOLOGY INITIATIVE

21 ways to belong

From championship sports teams to student government, performing arts to environmental science — D.A.T.E. Academy has a place for every student. We believe extracurricular life isn’t optional. It’s where scholars become leaders.

Girls Basketball

Environmental Club

Leaders of Tomorrow

MARCHING BAND

Beta Club

Girl Scouts

Cub Scouts

TECHNOLOGY CLUB

Boy Scouts

Highlightz Dance Clinic

Flag Football

BOY’S BASKETBALL

Cheer

Little Miss Sunshine

S.T.E.M. / S.T.E.A.M.

DNN

Track and Field

SAFETY PATROL

Performing Arts

Becoming

Student Government Association (SGA)

|  TECHNOLOGY INITIATIVE

How do students join a club

How do students join a club

Club sign-ups take place at the beginning of each school year during the Activities Fair. Students may join multiple clubs depending on schedule availability. Contact the school office for information on specific club requirements or meeting schedules.

|  FIELD TRIPS

Learning doesn’t stop at the classroom door

D.A.T.E. Academy students visit college campuses, compete in regional and state-level club competitions, and explore real-world environments that bring their classroom learning to life. Every trip is an opportunity to see the world — and see themselves in it.

College Visits

Building college-going culture from an early age by exposing students to higher education environments across Georgia and beyond.

Club Competitions

Supporting students as they compete at regional and state-level events in robotics, performing arts, athletics, and more.

Environmental Excursions

Taking environmental science out of the textbook and into the field with hands-on ecosystem study and conservation experiences.

|  CAMPS

Summer learning. Year-round growth.

STEAM Camp

Hands-on science, technology, engineering, and innovation experiences for curious minds who aren’t ready to stop learning when the school year ends. Students explore, build, create, and solve real problems in a dynamic summer environment rooted in D.A.T.E.’s STEAM philosophy.

Cheer Camp

Spirit, teamwork, and high-level performance skills developed alongside D.A.T.E. Academy’s championship cheer program. Open to current and incoming students who are passionate about cheer, dance, and performance.

Want to see it in action?

Schedule a campus tour or apply for enrollment for the 2026-2027 school year.